Jacob Foulds

Senior Audio Designer at Rev Rooms

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About Jacob

Timezone:

Europe/London (+01:00)

language:

English

    Experience:

  • Outsource

    Skills

  • Sound design
  • Unreal blueprints
  • Unreal engine
  • Wwise
  • Middleware
  • Foley
  • Implementation
  • Dialogue editing
  • Field recording

    Hobbies & Interests

  • Field Recording
  • VST Plugins
  • Audio Design

Bio

Hi, i'm Jacob and I live in Brighton, UK and have been working professionally as a game audio designer for 5+ years now. I work for Rev Rooms - a leading audio outsource studio in Brighton and have been lucky enough to contribute to everything from long-cycle AAA productions to Mobile and Indie titles.

I have worked in most game engines, including a couple of in-house engines, as well as using most middleware and audio engines including - Wwise, UE Audio, and Metasounds.
I've been fortunate enough to make my career in game audio for the last 5yrs and know how hard of an industry it is to break into. I feel as though it is my duty to help pay some of the good advice and fortune i've received from so many great individuals over the years forward to the next gen of game audio designers.

I am available for any questions that someone may have looking to break into the game audio world and happy to help where I can :)

(Credits list is not up to date, doesn't include a few titles due to NDAs)