Thomas Johnson (He/Him)

Audio Director

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About Thomas

Timezone:

Europe/London (+01:00)

languages:

English, French

    Experience:

  • In-house
  • Freelance

    Skills

  • Audio direction
  • Freelancing
  • Foley
  • Dialogue editing
  • Middleware
  • Implementation
  • Sound design
  • Surround mixing
  • Wwise
  • VO direction
  • Mixing
  • Unreal engine

Bio

Hi all,

I'm Thomas (Tom for short) Johnson. I have been in the games industry as a Sound Designer and eventually Audio Director for the past 15 years.

I have been lucky to work with great companies on great and varied projects, usually in house, which has given me a pretty in-depth perspective of the Industry.

I've also had a chance to work on most aspects of Game Audio, from Creatures, Foley, Ambiences, Dialogue recording, production and editing, as well as in depth implementation and mixing, both linear and in-engine.